Мод археология 1.7 10 вики.

Fossils and Archeology Revival Mod 1.12.2/1.7.10 offers a variety of dinosaurs that are brought back to life through discovering bones, extracting DNA, creating Embryos, and making eggs. Along with dinosaurs there are other prehistoric creatures such as mammoths, smilodons, terror birds, dodos, and more. The key to unlocking an adventure into the depths of your Minecraft world’s history!

Features:

  • UNEARTH valuable fossils of prehistoric creatures and beautiful Dominican Amber from the depths of your Minecraft world!
  • DISCOVER ancient ruins and relics that will lead you to the mysterious Anu, a cruel dictator from an ancient civilization!
  • DARE to hunt the fiend to the peripheries of the nether to end his barbarous reign!
  • DEVISE new blocks that will allow you to restore your relics to glory and bring your fossils to life!
  • RECREATE graceful extinct animals that died out in a time long past!
  • LIVE in a world where the Past is the past, the present, and the future!
  • This mod adds a wide assortment of mobs to Minecraft, from the innocent archaeologist villager to the powerful Spinosaurus. A great majority of them are prehistoric creatures that the player has to create. Many others are hostile mobs that reside near Anu, the boss mob of the mod.
  • This mod adds a wide variety of blocks to Minecraft. These blocks can be crafted or occur naturally in the world. Volcanic Ash and Amber Ore can only be gotten through Creative Mode.
  • This mod adds many items to Minecraft. These items can be crafted by the player or dropped from blocks or mobs. They range from plant and animal items to mysterious relics from ancient civilizations. Some of these items are tools that can be given enchantments that are unique to the mod. Spawn eggs, regular amber, magic conch are only available through Creative Mode.
  • It contains many types of naturally spawning structures and terrain that are created in new worlds that can be very valuable if found. The structures in the mod are mostly based on the buildings of ancient civilization or natural prehistoric structures such as underground materials or plants. They are currently a minor part of the mod but there are plans to expand it.
  • Mod achievements can be found by pressing escape ingame, clicking ‘Achievements,’ and pressing ‘Minecraft’.

Screenshots:







































Crafting Recipes:

Показать Скрыть

Найдите новую руду. Ее можно найти абсолютно в любом месте, так как нету привязки к высоте. Разрушьте все найденные блоки и соберите лут.

Создайте машину Analyzer для поиска в найденных реликвиях ДНК динозавра.


Если вы нашли ДНК, то дальше вам понадобиться Culture Vat. Он создаст из ДНК яйцо, но для этого вам еще потребуються кости (минимум 16 штук).

Пока создается яйцо, если у вас осталась ДНК, из можно создать книжку со всей необходимой информацией об этом динозавре (чем кормить и как приручить)

Как только яйцо будет готово, поместите его на землю и осветите место. С помощью книги можно узнать сколько нужно ждать. Ну и самое главное, в момент вылупление вы должны быть рядом иначе его будет не приручить.


После того как меленький динозаврик появиться на свет, он будет следовать за вами. С помощью книги можно подробнее узнать о его рационе и доступные команды. Некоторые особи не будут вас сушатся пока они маленькие.

Также вам понадобиться кормушка. В левый отсек — мясо, а в правый — траву. Продукты могут изменяться взаимозависимости вида особи.

Для более быстро роста особь можно накормить куриным отваром. Только не перекормите его, а то он может погибнуть.

Build 7.3 for Minecraft 1.7.10 is released.
It’s finally here! Version 7.3 of the Fossils and Archeology Revival mod is out with many changes. If you are planning on upgrading from a previous Fossils and Archeology version, please make sure to read the “Important Upgrade Notes” section. The most notable thing about 7.3 is the complete overhaul of almost all prehistoric models and textures. The feathered and quilled models are enabled by default now, but we have also redone the scaled textures for players who prefer less realism. Another important change are the disappearance of the dinosaur sub-type textures. These have been superseded by the addition of genders, with the male and females having different textures.

Another addition are improved animations. New animations include attacks, sleeping, sitting, flying, general living animations as well as being able to smoothly transition between them. These animations really help the dinosaurs feel more alive, and we felt improved the overall experience of dinosaurs in Fossils Revival and helps the player become more immersed in the experience. No doubt there will be more animations added in later updates.

Continuing with adding more immersive gameplay, almost all prehistoric creatures now have moods. All five of the current moods are, in descending order: Happy, Content, Calm, Sad, and Angry. A creature’s mood will affect their interaction. If they are calm, it will not attack unless hungry. If they are happy or content it will not attack unless provoked. If it is angry or sad, it will attack on sight.

To improve your prehistoric’s mood, we have introduced several toys in this update you can create for them to play with. Feeding them and keeping them well fed will also increase their moods. A prehistoric’s mood can also raise or lower depending on how many of their species are around and if their environment has any natural greenery--so keep those in mind when building enclosures. Some prehistorics can no longer be tamed by food offerings, but the whip can now be used to tame a wild dinosaur; however most creatures get angry when subjected to this method. Moods and temperament are still in progress and will be expanded in later updates.

A new item added are Tar Fossils. Tar Fossils can be obtained from tar droplets, which come from either killing the new Tar Slimes, or gathering tar in a bucket. Once a player has Tar Drops, they can analyze them for rare Tar Fossils. These act similar to Bio-Fossils, but are from cenozoic animals. Players can also place them as skeleton displays just like Bio-Fossils.

Another question we’re already being asked, is what’s next? Our plans after this update is to start a port of 7.3 and move directly to Minecraft 1.10 as we transition 1.7.10 to maintenance only before stopping 1.7.10 support all together.

There are many more changes in this update, we highly recommend checking out the changelog for a complete look!

Important Upgrade Notes

Like always, be sure to back up your world before updating!

WARNINGS FOR UPDATING FROM OLDER VERSIONS
-Due to the amount of changes in this update, there were a few unavoidable changes that happened.

Custom textures for dinosaurs may be broken after this update, since many went through texture revisions.

ITEMS/BLOCKS THAT WILL DISAPPEAR FROM THE WORLD
-Most plant blocks and items

Anubite statue and item

All figurines and vase blocks/items

Fossil Record "Awakening"

All terror bird items (cultivated/non-cultivated eggs, meat, DNA)

All tyrannosaurus items (eggs, DNA, meat)

Confuciusornis meats

Petrified Palaeoraphe sapling items

All dinosaurs have been reset to 0 days old and are babies.

All Tyrannosaurus mobs will disappear

Dinosaur eggs that are on the ground hatching may or may not be another dinosaur when you update (In one case pachy eggs turned into hatching spinosaurus eggs after updating).